From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../LevelRenderer_cull/LevelRenderer_cull.h | 34 ++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h (limited to 'Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h') diff --git a/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h b/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h new file mode 100644 index 00000000..485f63ef --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/LevelRenderer_cull.h @@ -0,0 +1,34 @@ +#pragma once +#include +class ClipChunk_SPU +{ +public: + void *chunk; + int globalIdx; + bool visible; + float aabb[6]; + int xm, ym, zm; +}; + + +class LevelRenderer_cull_DataIn +{ +public: + static const int sc_listSize = 8000; + float fdraw[6 * 4]; + Vectormath::Aos::Matrix4 clipMat; + int numClipChunks; + ClipChunk_SPU* pClipChunks; + int numGlobalChunks; + unsigned char* pGlobalChunkFlags; + int chunkLists; + int numToRender_layer0; + int numToRender_layer1; + int* listArray_layer0; // where to output the display lists to be rendered + int* listArray_layer1; + float* zDepth_layer0; + float* zDepth_layer1; + float maxDepthRender; + float maxHeightRender; + int padding[3]; +}; -- cgit v1.2.3