From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.h') diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.h index e3d11f04..484823ef 100644 --- a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.h +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.h @@ -242,7 +242,7 @@ public: Icon_SPU *getTexture(int face, int data); Icon_SPU *getTexture(int face); public: - void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = nullptr); // 4J added forceData, forceEntity param + void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL); // 4J added forceData, forceEntity param double getShapeX0(); double getShapeX1(); double getShapeY0(); @@ -465,7 +465,7 @@ public: double getShapeZ1() { return ms_pTileData->zz1[id]; } Material_SPU* getMaterial(); - virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = nullptr); // 4J added forceData, forceEntity param + virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL); // 4J added forceData, forceEntity param virtual void updateDefaultShape(); virtual void setShape(float x0, float y0, float z0, float x1, float y1, float z1); virtual float getBrightness(ChunkRebuildData *level, int x, int y, int z); -- cgit v1.2.3