From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../PS3/SPU_Tasks/ChunkUpdate/MycelTile_SPU.h | 25 ++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/MycelTile_SPU.h (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/MycelTile_SPU.h') diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/MycelTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/MycelTile_SPU.h new file mode 100644 index 00000000..999bdf49 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/MycelTile_SPU.h @@ -0,0 +1,25 @@ +#pragma once +#include "Tile_SPU.h" + +class MycelTile_SPU : public Tile_SPU +{ +public: + MycelTile_SPU(int id) : Tile_SPU(id) {} + + virtual Icon_SPU *getTexture(int face, int data) + { + if (face == Facing::UP) return &ms_pTileData->mycelTile_iconTop; + if (face == Facing::DOWN) return TileRef_SPU(dirt_Id)->getTexture(face); + return icon(); + } + virtual Icon_SPU *getTexture(ChunkRebuildData *level, int x, int y, int z, int face) + { + if (face == Facing::UP) return &ms_pTileData->mycelTile_iconTop; + if (face == Facing::DOWN) return TileRef_SPU(dirt_Id)->getTexture(face); + Material_SPU *above = level->getMaterial(x, y + 1, z); + if (above->getID() == Material_SPU::topSnow_Id || above->getID() == Material_SPU::snow_Id) + return &ms_pTileData->mycelTile_iconSnowSide; + else return icon(); + + } +}; -- cgit v1.2.3