From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../PS3/SPU_Tasks/ChunkUpdate/FenceGateTile_SPU.h | 32 ++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/FenceGateTile_SPU.h (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/FenceGateTile_SPU.h') diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/FenceGateTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/FenceGateTile_SPU.h new file mode 100644 index 00000000..6e86d1f0 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/FenceGateTile_SPU.h @@ -0,0 +1,32 @@ +#pragma once +#include "Tile_SPU.h" + +class FenceGateTile_SPU : public Tile_SPU +{ +private: + static const int DIRECTION_MASK = 3; + static const int OPEN_BIT = 4; + +public: + FenceGateTile_SPU(int id) : Tile_SPU(id) {} + Icon_SPU *getTexture(int face, int data) { return TileRef_SPU(wood_Id)->getTexture(face); } + static int getDirection(int data) { return (data & DIRECTION_MASK); } + + virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL) // 4J added forceData, forceEntity param // Brought forward from 1.2.3 + { + int data = getDirection(level->getData(x, y, z)); + if (data == Direction::NORTH || data == Direction::SOUTH) + { + setShape(0, 0, 6.0f / 16.0f, 1, 1.0f, 10.0f / 16.0f); + } + else + { + setShape(6.0f / 16.0f, 0, 0, 10.0f / 16.0f, 1.0f, 1); + } + } + virtual bool blocksLight() { return false; } + virtual bool isSolidRender(bool isServerLevel = false) { return false; } + virtual int getRenderShape() { return Tile_SPU::SHAPE_FENCE_GATE; } + virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face){ return true; } + static bool isOpen(int data) { return (data & OPEN_BIT) != 0; } +}; -- cgit v1.2.3