From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ButtonTile_SPU.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ButtonTile_SPU.h') diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ButtonTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ButtonTile_SPU.h index 1009396c..f34a5ec9 100644 --- a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ButtonTile_SPU.h +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ButtonTile_SPU.h @@ -18,7 +18,7 @@ public: virtual bool blocksLight() { return false; } virtual bool isSolidRender(bool isServerLevel = false) { return false; } virtual bool isCubeShaped() { return false; } - virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = nullptr) // 4J added forceData, forceEntity param + virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL) // 4J added forceData, forceEntity param { int data = level->getData(x, y, z); int dir = data & 7; -- cgit v1.2.3