From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h | 28 ++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h') diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h new file mode 100644 index 00000000..8196032e --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h @@ -0,0 +1,28 @@ +#pragma once +#include "Tile_SPU.h" + + + +// TileRenderer not implemented, so minimum of stuff here +class BedTile_SPU : public Tile_SPU +{ +public: +// static const int PART_FOOT = 0; +// static const int PART_HEAD = 1; +// +// static const int HEAD_PIECE_DATA = 0x8; +// static const int OCCUPIED_DATA = 0x4; +// +// static int HEAD_DIRECTION_OFFSETS[4][2]; + + BedTile_SPU(int id) : Tile_SPU(id) {} + + virtual Icon_SPU *getTexture(int face, int data) { return NULL; } + virtual int getRenderShape() { return Tile_SPU::SHAPE_BED; } + virtual bool isSolidRender(bool isServerLevel = false) { return false; } + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL) // 4J added forceData, forceEntity param + { + setShape(); + } + void setShape() { Tile_SPU::setShape(0, 0, 0, 1, 9 / 16.0f, 1); } +}; -- cgit v1.2.3