From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h') diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h index 929cc0d1..8196032e 100644 --- a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/BedTile_SPU.h @@ -17,10 +17,10 @@ public: BedTile_SPU(int id) : Tile_SPU(id) {} - virtual Icon_SPU *getTexture(int face, int data) { return nullptr; } + virtual Icon_SPU *getTexture(int face, int data) { return NULL; } virtual int getRenderShape() { return Tile_SPU::SHAPE_BED; } virtual bool isSolidRender(bool isServerLevel = false) { return false; } - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = nullptr) // 4J added forceData, forceEntity param + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL) // 4J added forceData, forceEntity param { setShape(); } -- cgit v1.2.3