From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../PS3/SPU_Tasks/ChunkUpdate/AnvilTile_SPU.h | 50 ++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/AnvilTile_SPU.h (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/AnvilTile_SPU.h') diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/AnvilTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/AnvilTile_SPU.h new file mode 100644 index 00000000..6b3afe69 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/AnvilTile_SPU.h @@ -0,0 +1,50 @@ +#pragma once + +#include "Tile_SPU.h" + +class FallingTile; + +class AnvilTile_SPU : public Tile_SPU +{ +public: + static const int PART_BASE = 0; + static const int PART_JOINT = 1; + static const int PART_COLUMN = 2; + static const int PART_TOP = 3; + + static const int ANVIL_NAMES_LENGTH = 3; + + +// public: + //int part; + + AnvilTile_SPU(int id) : Tile_SPU(id) {} + +public: + bool isCubeShaped() { return false; } + bool isSolidRender(bool isServerLevel = false) { return false; } + Icon_SPU *getTexture(int face, int data) + { + if (ms_pTileData->anvilPart == PART_TOP && face == Facing::UP) + { + int damage = (data >> 2) % ANVIL_NAMES_LENGTH; + return &ms_pTileData->anvil_icons[damage]; + } + return icon(); + } + int getRenderShape() { return Tile_SPU::SHAPE_ANVIL; } + void updateShape(ChunkRebuildData *level, int x, int y, int z) + { + int dir = level->getData(x, y, z) & 3; + if (dir == Direction::EAST || dir == Direction::WEST) + { + setShape(0, 0, 2 / 16.0f, 1, 1, 1 - 2 / 16.0f); + } + else + { + setShape(2 / 16.0f, 0, 0, 1 - 2 / 16.0f, 1, 1); + } + } + + bool shouldRenderFace(ChunkRebuildData *level, int x, int y, int z, int face) { return true; } +}; \ No newline at end of file -- cgit v1.2.3