From 16446265d555d21f564b5989611a05918728d643 Mon Sep 17 00:00:00 2001 From: MijaeLio <87155057+MijaeLio@users.noreply.github.com> Date: Fri, 6 Mar 2026 20:14:06 -0500 Subject: Add Render Distance option. (#675) * FOV option without debug menu Now located in Graphics section. Based on the FOV thing from discord idk * language * render distance option for graphics menu * oop * swf files on media * revert changes on language selector * nvm it was actually easy to fix * forgot this * Final probably Fixed visual bug and made the chunk updates depend to your view distance. --- Minecraft.Client/Options.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Minecraft.Client/Options.cpp') diff --git a/Minecraft.Client/Options.cpp b/Minecraft.Client/Options.cpp index fac7fe13..35857b89 100644 --- a/Minecraft.Client/Options.cpp +++ b/Minecraft.Client/Options.cpp @@ -238,6 +238,10 @@ void Options::set(const Options::Option *item, float fVal) { gamma = fVal; } + if (item == Option::RENDER_DISTANCE) + { + viewDistance = fVal; + } } void Options::toggle(const Options::Option *option, int dir) @@ -292,6 +296,7 @@ float Options::getProgressValue(const Options::Option *item) if (item == Option::MUSIC) return music; if (item == Option::SOUND) return sound; if (item == Option::SENSITIVITY) return sensitivity; + if (item == Option::RENDER_DISTANCE) return viewDistance; return 0; } -- cgit v1.2.3