From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.Client/MushroomCowRenderer.cpp | 50 ++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 Minecraft.Client/MushroomCowRenderer.cpp (limited to 'Minecraft.Client/MushroomCowRenderer.cpp') diff --git a/Minecraft.Client/MushroomCowRenderer.cpp b/Minecraft.Client/MushroomCowRenderer.cpp new file mode 100644 index 00000000..688fab5c --- /dev/null +++ b/Minecraft.Client/MushroomCowRenderer.cpp @@ -0,0 +1,50 @@ +#include "stdafx.h" +#include "..\Minecraft.World\net.minecraft.world.entity.animal.h" +#include "..\Minecraft.World\net.minecraft.world.level.tile.h" +#include "QuadrupedModel.h" +#include "ModelPart.h" +#include "MushroomCowRenderer.h" + +MushroomCowRenderer::MushroomCowRenderer(Model *model, float shadow) : MobRenderer(model, shadow) +{ +} + +void MushroomCowRenderer::render(shared_ptr _mob, double x, double y, double z, float rot, float a) +{ + // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than shared_ptr we have here - + // do some casting around instead + //shared_ptr mob = dynamic_pointer_cast(_mob); + + // 4J Stu - No need to do the cast, just pass through as-is + MobRenderer::render(_mob, x, y, z, rot, a); +} + +void MushroomCowRenderer::additionalRendering(shared_ptr _mob, float a) +{ + // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than shared_ptr we have here - + // do some casting around instead + shared_ptr mob = dynamic_pointer_cast(_mob); + MobRenderer::additionalRendering(mob, a); + if (mob->isBaby()) return; + bindTexture(TN_TERRAIN); // 4J was "/terrain.png" + glEnable(GL_CULL_FACE); + glPushMatrix(); + glScalef(1, -1, 1); + glTranslatef(0.2f, 0.4f, 0.5f); + glRotatef(42, 0, 1, 0); + tileRenderer->renderTile(Tile::mushroom2, 0, 1); + glTranslatef(0.1f, 0, -0.6f); + glRotatef(42, 0, 1, 0); + tileRenderer->renderTile(Tile::mushroom2, 0, 1); + glPopMatrix(); + + glPushMatrix(); + ((QuadrupedModel *) model)->head->translateTo(1 / 16.0f); + glScalef(1, -1, 1); + glTranslatef(0, 0.75f, -0.2f); + glRotatef(12, 0, 1, 0); + tileRenderer->renderTile(Tile::mushroom2, 0, 1); + glPopMatrix(); + + glDisable(GL_CULL_FACE); +} \ No newline at end of file -- cgit v1.2.3