From 8b28c20d7adc3824f96fbcc34ad65d778a97a05b Mon Sep 17 00:00:00 2001 From: lspepinho <162769565+lspepinho@users.noreply.github.com> Date: Mon, 2 Mar 2026 20:30:22 -0300 Subject: Fixes for PR #96 (#170) * Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman --- Minecraft.Client/MultiPlayerGameMode.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'Minecraft.Client/MultiPlayerGameMode.cpp') diff --git a/Minecraft.Client/MultiPlayerGameMode.cpp b/Minecraft.Client/MultiPlayerGameMode.cpp index cbf8a7ab..e7611b37 100644 --- a/Minecraft.Client/MultiPlayerGameMode.cpp +++ b/Minecraft.Client/MultiPlayerGameMode.cpp @@ -6,6 +6,7 @@ #include "Minecraft.h" #include "ClientConnection.h" #include "LevelRenderer.h" +#include "Common\Network\GameNetworkManager.h" #include "..\Minecraft.World\net.minecraft.world.level.h" #include "..\Minecraft.World\net.minecraft.world.item.h" #include "..\Minecraft.World\net.minecraft.world.entity.player.h" @@ -85,6 +86,14 @@ bool MultiPlayerGameMode::destroyBlock(int x, int y, int z, int face) if (oldTile == NULL) return false; +#ifdef _WINDOWS64 + if (g_NetworkManager.IsHost()) + { + level->levelEvent(LevelEvent::PARTICLES_DESTROY_BLOCK, x, y, z, oldTile->id + (level->getData(x, y, z) << Tile::TILE_NUM_SHIFT)); + return true; + } +#endif + level->levelEvent(LevelEvent::PARTICLES_DESTROY_BLOCK, x, y, z, oldTile->id + (level->getData(x, y, z) << Tile::TILE_NUM_SHIFT)); int data = level->getData(x, y, z); -- cgit v1.2.3