From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.Client/MobRenderer.h | 46 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 Minecraft.Client/MobRenderer.h (limited to 'Minecraft.Client/MobRenderer.h') diff --git a/Minecraft.Client/MobRenderer.h b/Minecraft.Client/MobRenderer.h new file mode 100644 index 00000000..a8b2b93e --- /dev/null +++ b/Minecraft.Client/MobRenderer.h @@ -0,0 +1,46 @@ +#pragma once +#include "EntityRenderer.h" +class Mob; +using namespace std; + +#define PLAYER_NAME_READABLE_FULLSCREEN 16 +#define PLAYER_NAME_READABLE_DISTANCE_SPLITSCREEN 8 +#define PLAYER_NAME_READABLE_DISTANCE_SD 8 + +// 4J - this used to be a generic : public class MobRenderer extends EntityRenderer +class MobRenderer : public EntityRenderer +{ +private: + static const int MAX_ARMOR_LAYERS = 4; + +protected: + Model *model; + Model *armor; + +public: + MobRenderer(Model *model, float shadow); + virtual void setArmor(Model *armor); +private: + float rotlerp(float from, float to, float a); +public: + virtual void render(shared_ptr mob, double x, double y, double z, float rot, float a); +protected: + virtual void renderModel(shared_ptr mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float scale); + virtual void setupPosition(shared_ptr mob, double x, double y, double z); + virtual void setupRotations(shared_ptr mob, float bob, float bodyRot, float a); + virtual float getAttackAnim(shared_ptr mob, float a); + virtual float getBob(shared_ptr mob, float a); + virtual void additionalRendering(shared_ptr mob, float a); + virtual int prepareArmorOverlay(shared_ptr mob, int layer, float a); + virtual int prepareArmor(shared_ptr mob, int layer, float a); + virtual void prepareSecondPassArmor(shared_ptr mob, int layer, float a); + virtual float getFlipDegrees(shared_ptr mob); + virtual int getOverlayColor(shared_ptr mob, float br, float a); + virtual void scale(shared_ptr mob, float a); + virtual void renderName(shared_ptr mob, double x, double y, double z); + virtual void renderNameTag(shared_ptr mob, const wstring& name, double x, double y, double z, int maxDist, int color = 0xff000000); + +public: + // 4J Added + virtual Model *getModel() { return model; } +}; -- cgit v1.2.3