From 73d713878ce6860074705fa164403b331b6a7723 Mon Sep 17 00:00:00 2001 From: 666uvu <198883746+666uvu@users.noreply.github.com> Date: Thu, 26 Mar 2026 21:55:56 +0000 Subject: fix redstone tick persistence on chunk unload (#1423) --- Minecraft.Client/MinecraftServer.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Minecraft.Client/MinecraftServer.cpp') diff --git a/Minecraft.Client/MinecraftServer.cpp b/Minecraft.Client/MinecraftServer.cpp index 1e3ed74e..27ee68b6 100644 --- a/Minecraft.Client/MinecraftServer.cpp +++ b/Minecraft.Client/MinecraftServer.cpp @@ -1795,6 +1795,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) chunkPacketManagement_PostTick(); } + lastTime = getCurrentTimeMillis(); // int64_t afterall = System::currentTimeMillis(); // PIXReportCounter(L"Server time all",(float)(afterall-beforeall)); // PIXReportCounter(L"Server ticks",(float)tickcount); -- cgit v1.2.3