From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Minecraft.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Minecraft.h') diff --git a/Minecraft.Client/Minecraft.h b/Minecraft.Client/Minecraft.h index 2c5203d8..91c20c14 100644 --- a/Minecraft.Client/Minecraft.h +++ b/Minecraft.Client/Minecraft.h @@ -114,7 +114,7 @@ public: void addPendingLocalConnection(int idx, ClientConnection *connection); void connectionDisconnected(int idx, DisconnectPacket::eDisconnectReason reason) { m_connectionFailed[idx] = true; m_connectionFailedReason[idx] = reason; } - shared_ptr createExtraLocalPlayer(int idx, const wstring& name, int pad, int iDimension, ClientConnection *clientConnection = nullptr,MultiPlayerLevel *levelpassedin=nullptr); + shared_ptr createExtraLocalPlayer(int idx, const wstring& name, int pad, int iDimension, ClientConnection *clientConnection = NULL,MultiPlayerLevel *levelpassedin=NULL); void createPrimaryLocalPlayer(int iPad); bool setLocalPlayerIdx(int idx); int getLocalPlayerIdx(); -- cgit v1.2.3