From 988e3042e00485aa7ed3725fe7bfde1da8cf8519 Mon Sep 17 00:00:00 2001 From: void_17 <61356189+void2012@users.noreply.github.com> Date: Sat, 7 Mar 2026 03:31:30 +0700 Subject: Remove all MSVC `__int64` (#742) --- Minecraft.Client/Minecraft.cpp | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'Minecraft.Client/Minecraft.cpp') diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp index 76c3b779..7577eacb 100644 --- a/Minecraft.Client/Minecraft.cpp +++ b/Minecraft.Client/Minecraft.cpp @@ -85,10 +85,10 @@ #define DISABLE_LEVELTICK_THREAD Minecraft *Minecraft::m_instance = NULL; -__int64 Minecraft::frameTimes[512]; -__int64 Minecraft::tickTimes[512]; +int64_t Minecraft::frameTimes[512]; +int64_t Minecraft::tickTimes[512]; int Minecraft::frameTimePos = 0; -__int64 Minecraft::warezTime = 0; +int64_t Minecraft::warezTime = 0; File Minecraft::workDir = File(L""); #ifdef __PSVITA__ @@ -635,7 +635,7 @@ void Minecraft::run() return; } - __int64 lastTime = System::currentTimeMillis(); + int64_t lastTime = System::currentTimeMillis(); int frames = 0; while (running) @@ -660,7 +660,7 @@ void Minecraft::run() timer->advanceTime(); } - __int64 beforeTickTime = System::nanoTime(); + int64_t beforeTickTime = System::nanoTime(); for (int i = 0; i < timer->ticks; i++) { ticks++; @@ -672,7 +672,7 @@ void Minecraft::run() // setScreen(new LevelConflictScreen()); // } } - __int64 tickDuraction = System::nanoTime() - beforeTickTime; + int64_t tickDuraction = System::nanoTime() - beforeTickTime; checkGlError(L"Pre render"); TileRenderer::fancy = options->fancyGraphics; @@ -1240,7 +1240,7 @@ void Minecraft::applyFrameMouseLook() void Minecraft::run_middle() { - static __int64 lastTime = 0; + static int64_t lastTime = 0; static bool bFirstTimeIntoGame = true; static bool bAutosaveTimerSet=false; static unsigned int uiAutosaveTimer=0; @@ -1804,7 +1804,7 @@ void Minecraft::run_middle() timer->advanceTime(); } - //__int64 beforeTickTime = System::nanoTime(); + //int64_t beforeTickTime = System::nanoTime(); for (int i = 0; i < timer->ticks; i++) { bool bLastTimerTick = ( i == ( timer->ticks - 1 ) ); @@ -1890,7 +1890,7 @@ void Minecraft::run_middle() // CompressedTileStorage::tick(); // 4J added // SparseDataStorage::tick(); // 4J added } - //__int64 tickDuraction = System::nanoTime() - beforeTickTime; + //int64_t tickDuraction = System::nanoTime() - beforeTickTime; MemSect(31); checkGlError(L"Pre render"); MemSect(0); @@ -2095,14 +2095,14 @@ void Minecraft::emergencySave() setLevel(NULL); } -void Minecraft::renderFpsMeter(__int64 tickTime) +void Minecraft::renderFpsMeter(int64_t tickTime) { int nsPer60Fps = 1000000000l / 60; if (lastTimer == -1) { lastTimer = System::nanoTime(); } - __int64 now = System::nanoTime(); + int64_t now = System::nanoTime(); Minecraft::tickTimes[(Minecraft::frameTimePos) & (Minecraft::frameTimes_length - 1)] = tickTime; Minecraft::frameTimes[(Minecraft::frameTimePos++) & (Minecraft::frameTimes_length - 1)] = now - lastTimer; lastTimer = now; @@ -2134,7 +2134,7 @@ void Minecraft::renderFpsMeter(__int64 tickTime) t->vertex((float)(Minecraft::frameTimes_length), (float)( height - hh1 * 2), (float)( 0)); t->end(); - __int64 totalTime = 0; + int64_t totalTime = 0; for (int i = 0; i < Minecraft::frameTimes_length; i++) { totalTime += Minecraft::frameTimes[i]; @@ -2164,8 +2164,8 @@ void Minecraft::renderFpsMeter(__int64 tickTime) t->color(0xff000000 + cc * 256); } - __int64 time = Minecraft::frameTimes[i] / 200000; - __int64 time2 = Minecraft::tickTimes[i] / 200000; + int64_t time = Minecraft::frameTimes[i] / 200000; + int64_t time2 = Minecraft::tickTimes[i] / 200000; t->vertex((float)(i + 0.5f), (float)( height - time + 0.5f), (float)( 0)); t->vertex((float)(i + 0.5f), (float)( height + 0.5f), (float)( 0)); @@ -3759,7 +3759,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) player->drop(); } - __uint64 ullButtonsPressed=player->ullButtonsPressed; + uint64_t ullButtonsPressed=player->ullButtonsPressed; bool selected = false; #ifdef __PSVITA__ @@ -4314,7 +4314,7 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, shared_pt } #endif #ifdef _WINDOWS64 - // On Windows, the implementation has been changed to use a per-client pseudo XUID based on `uid.dat`. + // On Windows, the implementation has been changed to use a per-client pseudo XUID based on `uid.dat`. // To maintain player data compatibility with existing worlds, the world host (the first player) will use the previous embedded pseudo XUID. INetworkPlayer *localNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(iPrimaryPlayer); if(localNetworkPlayer != NULL && localNetworkPlayer->IsHost()) @@ -4815,7 +4815,7 @@ void Minecraft::delayTextureReload() reloadTextures = true; } -__int64 Minecraft::currentTimeMillis() +int64_t Minecraft::currentTimeMillis() { return System::currentTimeMillis();//(Sys.getTime() * 1000) / Sys.getTimerResolution(); } -- cgit v1.2.3