From 71d6fba4b9a8d7f2bbe3df6ef70fe1706f8c5a53 Mon Sep 17 00:00:00 2001 From: Adem Kurt <138557116+Adem-Kurt@users.noreply.github.com> Date: Thu, 19 Mar 2026 03:11:07 +0300 Subject: Fix: opening the horse's inventory plays sound effects twice (#1336) --- Minecraft.Client/Minecraft.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'Minecraft.Client/Minecraft.cpp') diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp index 11fd81a0..1ba432fd 100644 --- a/Minecraft.Client/Minecraft.cpp +++ b/Minecraft.Client/Minecraft.cpp @@ -3746,7 +3746,10 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) if((player->ullButtonsPressed&(1LL<isInputAllowed(MINECRAFT_ACTION_INVENTORY)) { shared_ptr player = Minecraft::GetInstance()->player; - ui.PlayUISFX(eSFX_Press); + if (!player->isRiding()) + { + ui.PlayUISFX(eSFX_Press); + } if(gameMode->isServerControlledInventory()) { -- cgit v1.2.3