From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.Client/ItemInHandRenderer.h | 40 +++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 Minecraft.Client/ItemInHandRenderer.h (limited to 'Minecraft.Client/ItemInHandRenderer.h') diff --git a/Minecraft.Client/ItemInHandRenderer.h b/Minecraft.Client/ItemInHandRenderer.h new file mode 100644 index 00000000..dee51a7f --- /dev/null +++ b/Minecraft.Client/ItemInHandRenderer.h @@ -0,0 +1,40 @@ +#pragma once + +class Minecraft; +class ItemInstance; +class Minimap; +class Mob; +class TileRenderer; +class Tesselator; + +class ItemInHandRenderer +{ +private: + Minecraft *mc; + shared_ptr selectedItem; + float height; + float oHeight; + TileRenderer *tileRenderer; + static int list, listGlint; + +public: + // 4J Stu - Made public so we can use it from ItemFramRenderer + Minimap *minimap; + +public: + ItemInHandRenderer(Minecraft *mc, bool optimisedMinimap = true); // 4J Added optimisedMinimap param + void renderItem(shared_ptr mob, shared_ptr item, int layer, bool setColor = true); // 4J added setColor parameter + static void renderItem3D(Tesselator *t, float u0, float v0, float u1, float v1, int width, int height, float depth, bool isGlint); // 4J added isGlint parameter +public: + void render(float a); + void renderScreenEffect(float a); +private: + void renderTex(float a, Icon *slot); + void renderWater(float a); + void renderFire(float a); + int lastSlot; +public: + void tick(); + void itemPlaced(); + void itemUsed(); +}; -- cgit v1.2.3