From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/HugeExplosionParticle.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'Minecraft.Client/HugeExplosionParticle.cpp') diff --git a/Minecraft.Client/HugeExplosionParticle.cpp b/Minecraft.Client/HugeExplosionParticle.cpp index 273eed2b..2a104c19 100644 --- a/Minecraft.Client/HugeExplosionParticle.cpp +++ b/Minecraft.Client/HugeExplosionParticle.cpp @@ -4,6 +4,9 @@ #include "Textures.h" #include "Tesselator.h" #include "Lighting.h" +#include "ResourceLocation.h" + +ResourceLocation HugeExplosionParticle::EXPLOSION_LOCATION = ResourceLocation(TN_MISC_EXPLOSION); HugeExplosionParticle::HugeExplosionParticle(Textures *textures, Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level,x,y,z,0,0,0) { @@ -29,7 +32,7 @@ void HugeExplosionParticle::render(Tesselator *t, float a, float xa, float ya, f { int tex = (int) ((life + a) * 15 / lifeTime); if (tex > 15) return; - textures->bindTexture(TN_MISC_EXPLOSION); // 4J was "/misc/explosion.png" + textures->bindTexture(&EXPLOSION_LOCATION); float u0 = (tex % 4) / 4.0f; float u1 = u0 + 0.999f / 4.0f; -- cgit v1.2.3