From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/GameRenderer.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'Minecraft.Client/GameRenderer.h') diff --git a/Minecraft.Client/GameRenderer.h b/Minecraft.Client/GameRenderer.h index 3729726b..1db7713a 100644 --- a/Minecraft.Client/GameRenderer.h +++ b/Minecraft.Client/GameRenderer.h @@ -11,9 +11,14 @@ class SparseDataStorage; #include "..\Minecraft.World\SmoothFloat.h" #include "..\Minecraft.World\C4JThread.h" +#include "ResourceLocation.h" class GameRenderer { +private: + static ResourceLocation RAIN_LOCATION; + static ResourceLocation SNOW_LOCATION; + public: static bool anaglyph3d; static int anaglyphPass; @@ -64,6 +69,9 @@ private: float oFov[4]; float tFov[4]; + float darkenWorldAmount; + float darkenWorldAmountO; + bool isInClouds; float m_fov; @@ -116,6 +124,7 @@ public: private: Random *random; int rainSoundTime; + void prepareAndRenderClouds(LevelRenderer *levelRenderer, float a); void tickRain(); private: // 4J - brought forward from 1.8.2 -- cgit v1.2.3