From 4e67706dc3dc02e1a96fa5cd479b831dfb92e85d Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Fri, 6 Mar 2026 16:29:46 -0600 Subject: Revert "Fixed stained glass and glass pane not rendering the water and held item transparency for stained glass and pane (#748)" This reverts commit a4214805d1edfd79e4ee8b587e44faf537ec507c. --- Minecraft.Client/GameRenderer.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'Minecraft.Client/GameRenderer.cpp') diff --git a/Minecraft.Client/GameRenderer.cpp b/Minecraft.Client/GameRenderer.cpp index 3bf6cb0c..f51a24d8 100644 --- a/Minecraft.Client/GameRenderer.cpp +++ b/Minecraft.Client/GameRenderer.cpp @@ -745,12 +745,7 @@ void GameRenderer::renderItemInHand(float a, int eye) { turnOnLightLayer(a); PIXBeginNamedEvent(0,"Item in hand render"); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glDepthMask(false); itemInHandRenderer->render(a); - glDepthMask(true); - glDisable(GL_BLEND); PIXEndNamedEvent(); turnOffLightLayer(a); } -- cgit v1.2.3