From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.Client/FrustumData.h | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 Minecraft.Client/FrustumData.h (limited to 'Minecraft.Client/FrustumData.h') diff --git a/Minecraft.Client/FrustumData.h b/Minecraft.Client/FrustumData.h new file mode 100644 index 00000000..7285f145 --- /dev/null +++ b/Minecraft.Client/FrustumData.h @@ -0,0 +1,35 @@ +#pragma once +#include "..\Minecraft.World\AABB.h" + +class FrustumData +{ +public: + //enum FrustumSide + static const int RIGHT = 0; // The RIGHT side of the frustum + static const int LEFT = 1; // The LEFT side of the frustum + static const int BOTTOM = 2; // The BOTTOM side of the frustum + static const int TOP = 3; // The TOP side of the frustum + static const int BACK = 4; // The BACK side of the frustum + static const int FRONT = 5; // The FRONT side of the frustum + + // Like above, instead of saying a number for the ABC and D of the plane, we + // want to be more descriptive. + static const int A = 0; // The X value of the plane's normal + static const int B = 1; // The Y value of the plane's normal + static const int C = 2; // The Z value of the plane's normal + static const int D = 3; // The distance the plane is from the origin + + float** m_Frustum; + floatArray proj; + floatArray modl; + floatArray clip; + + FrustumData(); + ~FrustumData(); + + bool pointInFrustum(float x, float y, float z); + bool sphereInFrustum(float x, float y, float z, float radius); + bool cubeFullyInFrustum(double x1, double y1, double z1, double x2, double y2, double z2); + bool cubeInFrustum(double x1, double y1, double z1, double x2, double y2, double z2); + bool isVisible(AABB *aabb); +}; \ No newline at end of file -- cgit v1.2.3