From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/FireballRenderer.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.Client/FireballRenderer.cpp') diff --git a/Minecraft.Client/FireballRenderer.cpp b/Minecraft.Client/FireballRenderer.cpp index 836e8be3..c5f379a6 100644 --- a/Minecraft.Client/FireballRenderer.cpp +++ b/Minecraft.Client/FireballRenderer.cpp @@ -12,10 +12,10 @@ FireballRenderer::FireballRenderer(float scale) this->scale = scale; } -void FireballRenderer::render(shared_ptr _fireball, double x, double y, double z, float rot, float a) +void FireballRenderer::render(std::shared_ptr _fireball, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - shared_ptr fireball = dynamic_pointer_cast(_fireball); + std::shared_ptr fireball = dynamic_pointer_cast(_fireball); glPushMatrix(); @@ -54,7 +54,7 @@ void FireballRenderer::render(shared_ptr _fireball, double x, double y, } // 4J Added override. Based on EntityRenderer::renderFlame -void FireballRenderer::renderFlame(shared_ptr e, double x, double y, double z, float a) +void FireballRenderer::renderFlame(std::shared_ptr e, double x, double y, double z, float a) { glDisable(GL_LIGHTING); Icon *tex = Tile::fire->getTextureLayer(0); @@ -78,7 +78,7 @@ void FireballRenderer::renderFlame(shared_ptr e, double x, double y, dou //glRotatef(-entityRenderDispatcher->playerRotY, 0, 1, 0); - + glRotatef(180 - entityRenderDispatcher->playerRotY, 0, 1, 0); glRotatef(-entityRenderDispatcher->playerRotX, 1, 0, 0); glTranslatef(0,0,0.1f); -- cgit v1.2.3