From a9be52c41a02d207233199e98898fe7483d7e817 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sat, 7 Mar 2026 21:56:03 -0500 Subject: Project modernization (#630) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides --- Minecraft.Client/FallingTileRenderer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.Client/FallingTileRenderer.cpp') diff --git a/Minecraft.Client/FallingTileRenderer.cpp b/Minecraft.Client/FallingTileRenderer.cpp index 2d9f5dae..132f033a 100644 --- a/Minecraft.Client/FallingTileRenderer.cpp +++ b/Minecraft.Client/FallingTileRenderer.cpp @@ -22,7 +22,7 @@ void FallingTileRenderer::render(shared_ptr _tile, double x, double y, d if (level->getTile(floor(tile->x), floor(tile->y), floor(tile->z)) != tile->tile) { glPushMatrix(); - glTranslatef((float) x, (float) y, (float) z); + glTranslatef(static_cast(x), static_cast(y), static_cast(z)); bindTexture(tile); // 4J was L"/terrain.png" Tile *tt = Tile::tiles[tile->tile]; @@ -37,7 +37,7 @@ void FallingTileRenderer::render(shared_ptr _tile, double x, double y, d Tesselator *t = Tesselator::getInstance(); t->begin(); t->offset(-Mth::floor(tile->x) - 0.5f, -Mth::floor(tile->y) - 0.5f, -Mth::floor(tile->z) - 0.5f); - tileRenderer->tesselateAnvilInWorld((AnvilTile *) tt, Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data); + tileRenderer->tesselateAnvilInWorld(static_cast(tt), Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data); t->offset(0, 0, 0); t->end(); } @@ -51,7 +51,7 @@ void FallingTileRenderer::render(shared_ptr _tile, double x, double y, d t->offset(0, 0, 0); t->end(); } - else if( tt != NULL ) + else if( tt != nullptr ) { tileRenderer->setShape(tt); tileRenderer->renderBlock(tt, level, Mth::floor(tile->x), Mth::floor(tile->y), Mth::floor(tile->z), tile->data); -- cgit v1.2.3