From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/EntityTileRenderer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.Client/EntityTileRenderer.cpp') diff --git a/Minecraft.Client/EntityTileRenderer.cpp b/Minecraft.Client/EntityTileRenderer.cpp index 6a84e3a3..deed369e 100644 --- a/Minecraft.Client/EntityTileRenderer.cpp +++ b/Minecraft.Client/EntityTileRenderer.cpp @@ -8,9 +8,9 @@ EntityTileRenderer *EntityTileRenderer::instance = new EntityTileRenderer; EntityTileRenderer::EntityTileRenderer() { - chest = std::make_shared(); - trappedChest = std::make_shared(ChestTile::TYPE_TRAP); - enderChest = std::make_shared(); + chest = shared_ptr(new ChestTileEntity()); + trappedChest = shared_ptr(new ChestTileEntity(ChestTile::TYPE_TRAP)); + enderChest = shared_ptr(new EnderChestTileEntity()); } void EntityTileRenderer::render(Tile *tile, int data, float brightness, float alpha, bool setColor, bool useCompiled) -- cgit v1.2.3