From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.Client/Common/zlib/zconf.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Common/zlib') diff --git a/Minecraft.Client/Common/zlib/zconf.h b/Minecraft.Client/Common/zlib/zconf.h index 9987a775..8fd83696 100644 --- a/Minecraft.Client/Common/zlib/zconf.h +++ b/Minecraft.Client/Common/zlib/zconf.h @@ -485,7 +485,7 @@ typedef uLong FAR uLongf; # define z_off64_t off64_t #else # if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO) -# define z_off64_t __int64 +# define z_off64_t long long # else # define z_off64_t z_off_t # endif -- cgit v1.2.3