From 02a5961f39673be403fda3edbf6fb1265bd93477 Mon Sep 17 00:00:00 2001 From: rtm516 Date: Tue, 17 Mar 2026 21:39:22 +0000 Subject: Move project to CMake (#781) * Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts --- .../TitleUpdate/GameRules/BuildOnly/GameRules.sln | 30 ---------------------- 1 file changed, 30 deletions(-) delete mode 100644 Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.sln (limited to 'Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.sln') diff --git a/Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.sln b/Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.sln deleted file mode 100644 index 31c1bd39..00000000 --- a/Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.sln +++ /dev/null @@ -1,30 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 11.00 -# Visual Studio 2010 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRules", "GameRules.vcxproj", "{0DD2FD59-36AC-476F-9201-D687A4CE9E98}" -EndProject -Global - GlobalSection(TeamFoundationVersionControl) = preSolution - SccNumberOfProjects = 2 - SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C} - SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark - SccProjectUniqueName0 = GameRules.vcxproj - SccLocalPath0 = . - SccLocalPath1 = . - EndGlobalSection - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Xbox 360 = Debug|Xbox 360 - Release|Xbox 360 = Release|Xbox 360 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {0DD2FD59-36AC-476F-9201-D687A4CE9E98}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 - {0DD2FD59-36AC-476F-9201-D687A4CE9E98}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 - {0DD2FD59-36AC-476F-9201-D687A4CE9E98}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 - {0DD2FD59-36AC-476F-9201-D687A4CE9E98}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 - {0DD2FD59-36AC-476F-9201-D687A4CE9E98}.Release|Xbox 360.Build.0 = Release|Xbox 360 - {0DD2FD59-36AC-476F-9201-D687A4CE9E98}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal -- cgit v1.2.3