From 55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b Mon Sep 17 00:00:00 2001 From: void_17 <61356189+void2012@users.noreply.github.com> Date: Fri, 6 Mar 2026 02:11:18 +0700 Subject: Remove AUTO_VAR macro and _toString function (#592) --- Minecraft.Client/Common/XUI/XUI_DebugSetCamera.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'Minecraft.Client/Common/XUI/XUI_DebugSetCamera.cpp') diff --git a/Minecraft.Client/Common/XUI/XUI_DebugSetCamera.cpp b/Minecraft.Client/Common/XUI/XUI_DebugSetCamera.cpp index 2227e895..f6335191 100644 --- a/Minecraft.Client/Common/XUI/XUI_DebugSetCamera.cpp +++ b/Minecraft.Client/Common/XUI/XUI_DebugSetCamera.cpp @@ -23,7 +23,7 @@ HRESULT CScene_DebugSetCamera::OnInit( XUIMessageInit *pInitData, BOOL &bHandled currentPosition = new DebugSetCameraPosition(); currentPosition->player = playerNo; - + Minecraft *pMinecraft = Minecraft::GetInstance(); if (pMinecraft != NULL) { @@ -43,13 +43,13 @@ HRESULT CScene_DebugSetCamera::OnInit( XUIMessageInit *pInitData, BOOL &bHandled m_yRot.SetKeyboardType(C_4JInput::EKeyboardMode_Full); m_elevation.SetKeyboardType(C_4JInput::EKeyboardMode_Full); - m_camX.SetText((CONST WCHAR *) _toString(currentPosition->m_camX).c_str()); - m_camY.SetText((CONST WCHAR *) _toString(currentPosition->m_camY + 1.62).c_str()); - m_camZ.SetText((CONST WCHAR *) _toString(currentPosition->m_camZ).c_str()); + m_camX.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_camX).c_str()); + m_camY.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_camY + 1.62).c_str()); + m_camZ.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_camZ).c_str()); + + m_yRot.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_yRot).c_str()); + m_elevation.SetText((CONST WCHAR *) std::to_wstring(currentPosition->m_elev).c_str()); - m_yRot.SetText((CONST WCHAR *) _toString(currentPosition->m_yRot).c_str()); - m_elevation.SetText((CONST WCHAR *) _toString(currentPosition->m_elev).c_str()); - //fpp = new FreezePlayerParam(); //fpp->player = playerNo; //fpp->freeze = true; @@ -69,7 +69,7 @@ HRESULT CScene_DebugSetCamera::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPre if (hObjPressed == m_teleport) { app.SetXuiServerAction( ProfileManager.GetPrimaryPad(), - eXuiServerAction_SetCameraLocation, + eXuiServerAction_SetCameraLocation, (void *)currentPosition); rfHandled = TRUE; } -- cgit v1.2.3