From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.Client/Common/UI/UIScene_Timer.h | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 Minecraft.Client/Common/UI/UIScene_Timer.h (limited to 'Minecraft.Client/Common/UI/UIScene_Timer.h') diff --git a/Minecraft.Client/Common/UI/UIScene_Timer.h b/Minecraft.Client/Common/UI/UIScene_Timer.h new file mode 100644 index 00000000..5a75103a --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_Timer.h @@ -0,0 +1,28 @@ +#pragma once + +#include "UIScene.h" + +class UIScene_Timer : public UIScene +{ +private: + UIControl m_controlBackground; + + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) + UI_MAP_ELEMENT(m_controlBackground,"Background") + UI_END_MAP_ELEMENTS_AND_NAMES() + +public: + using UIScene::reloadMovie; + + UIScene_Timer(int iPad, void *initData, UILayer *parentLayer); + + virtual EUIScene getSceneType() { return eUIScene_Timer;} + + // Returns true if lower scenes in this scenes layer, or in any layer below this scenes layers should be hidden + virtual bool hidesLowerScenes() { return true; } + virtual void reloadMovie(); + virtual bool needsReloaded(); + +protected: + virtual wstring getMoviePath(); +}; -- cgit v1.2.3