From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../Common/UI/UIScene_SettingsControlMenu.h | 37 ++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 Minecraft.Client/Common/UI/UIScene_SettingsControlMenu.h (limited to 'Minecraft.Client/Common/UI/UIScene_SettingsControlMenu.h') diff --git a/Minecraft.Client/Common/UI/UIScene_SettingsControlMenu.h b/Minecraft.Client/Common/UI/UIScene_SettingsControlMenu.h new file mode 100644 index 00000000..6d3b864c --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_SettingsControlMenu.h @@ -0,0 +1,37 @@ +#pragma once + +#include "UIScene.h" + +class UIScene_SettingsControlMenu : public UIScene +{ +private: + enum EControls + { + eControl_SensitivityInGame, + eControl_SensitivityInMenu + }; + + UIControl_Slider m_sliderSensitivityInGame, m_sliderSensitivityInMenu; // Sliders + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) + UI_MAP_ELEMENT( m_sliderSensitivityInGame, "SensitivityInGame") + UI_MAP_ELEMENT( m_sliderSensitivityInMenu, "SensitivityInMenu") + UI_END_MAP_ELEMENTS_AND_NAMES() +public: + UIScene_SettingsControlMenu(int iPad, void *initData, UILayer *parentLayer); + virtual ~UIScene_SettingsControlMenu(); + + virtual EUIScene getSceneType() { return eUIScene_SettingsControlMenu;} + + virtual void updateTooltips(); + virtual void updateComponents(); + +protected: + // TODO: This should be pure virtual in this class + virtual wstring getMoviePath(); + +public: + // INPUT + virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled); + + virtual void handleSliderMove(F64 sliderId, F64 currentValue); +}; \ No newline at end of file -- cgit v1.2.3