From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp') diff --git a/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp b/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp index 76676561..0cb6cf2b 100644 --- a/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp +++ b/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp @@ -11,7 +11,7 @@ UIScene_QuadrantSignin::UIScene_QuadrantSignin(int iPad, void *_initData, UILaye // Setup all the Iggy references we need for this scene initialiseMovie(); - m_signInInfo = *static_cast(_initData); + m_signInInfo = *((SignInInfo *)_initData); m_bIgnoreInput = false; @@ -167,7 +167,7 @@ int UIScene_QuadrantSignin::SignInReturned(void *pParam,bool bContinue, int iPad { app.DebugPrintf("SignInReturned for pad %d\n", iPad); - UIScene_QuadrantSignin *pClass = static_cast(pParam); + UIScene_QuadrantSignin *pClass = (UIScene_QuadrantSignin *)pParam; #ifdef _XBOX_ONE if(bContinue && pClass->m_signInInfo.requireOnline && ProfileManager.IsSignedIn(iPad)) @@ -264,7 +264,7 @@ void UIScene_QuadrantSignin::setControllerState(int iPad, EControllerStatus stat value[0].number = iPad; value[1].type = IGGY_DATATYPE_number; - value[1].number = static_cast(state); + value[1].number = (int)state; IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetControllerStatus , 2 , value ); } @@ -272,9 +272,9 @@ void UIScene_QuadrantSignin::setControllerState(int iPad, EControllerStatus stat int UIScene_QuadrantSignin::AvatarReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes) { - UIScene_QuadrantSignin *pClass = static_cast(lpParam); + UIScene_QuadrantSignin *pClass = (UIScene_QuadrantSignin *)lpParam; app.DebugPrintf(app.USER_SR,"AvatarReturned callback\n"); - if(pbThumbnail != nullptr) + if(pbThumbnail != NULL) { // 4J-JEV - Added to ensure each new texture gets a unique name. static unsigned int quadrantImageCount = 0; -- cgit v1.2.3