From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.Client/Common/UI/UIScene_LoadMenu.h | 131 ++++++++++++++++++++++++++ 1 file changed, 131 insertions(+) create mode 100644 Minecraft.Client/Common/UI/UIScene_LoadMenu.h (limited to 'Minecraft.Client/Common/UI/UIScene_LoadMenu.h') diff --git a/Minecraft.Client/Common/UI/UIScene_LoadMenu.h b/Minecraft.Client/Common/UI/UIScene_LoadMenu.h new file mode 100644 index 00000000..e45fa09c --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_LoadMenu.h @@ -0,0 +1,131 @@ +#pragma once + +#include "IUIScene_StartGame.h" + +class UIScene_LoadMenu : public IUIScene_StartGame +{ +private: + enum EControls + { + eControl_GameMode, + eControl_Difficulty, + eControl_MoreOptions, + eControl_LoadWorld, + eControl_TexturePackList, + eControl_OnlineGame, + }; + + static int m_iDifficultyTitleSettingA[4]; + + UIControl m_controlMainPanel; + UIControl_Label m_labelGameName, m_labelSeed, m_labelCreatedMode; + UIControl_Button m_buttonGamemode, m_buttonMoreOptions, m_buttonLoadWorld; + UIControl_Slider m_sliderDifficulty; + UIControl_BitmapIcon m_bitmapIcon; + +#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + UIControl_CheckBox m_checkboxOnline; +#endif + + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(IUIScene_StartGame) + UI_MAP_ELEMENT( m_controlMainPanel, "MainPanel" ) + UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel ) + UI_MAP_ELEMENT( m_labelGameName, "GameName") + UI_MAP_ELEMENT( m_labelCreatedMode, "CreatedMode") + UI_MAP_ELEMENT( m_labelSeed, "Seed") + UI_MAP_ELEMENT( m_texturePackList, "TexturePackSelector") + UI_MAP_ELEMENT( m_buttonGamemode, "GameModeToggle") + +#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + UI_MAP_ELEMENT( m_checkboxOnline, "CheckboxOnline") +#endif + UI_MAP_ELEMENT( m_buttonMoreOptions, "MoreOptions") + UI_MAP_ELEMENT( m_buttonLoadWorld, "LoadSettings") + UI_MAP_ELEMENT( m_sliderDifficulty, "Difficulty") + UI_MAP_ELEMENT( m_bitmapIcon, "LevelIcon") + UI_END_MAP_CHILD_ELEMENTS() + UI_END_MAP_ELEMENTS_AND_NAMES() + + LevelGenerationOptions *m_levelGen; + DLCPack * m_pDLCPack; + + int m_iSaveGameInfoIndex; + int m_CurrentDifficulty; + bool m_bGameModeSurvival; + bool m_bHasBeenInCreative; + bool m_bRetrievingSaveThumbnail; + bool m_bSaveThumbnailReady; + bool m_bMultiplayerAllowed; + bool m_bShowTimer; + bool m_bAvailableTexturePacksChecked; + bool m_bRequestQuadrantSignin; + bool m_bIsCorrupt; + bool m_bThumbnailGetFailed; + __int64 m_seed; + +#ifdef __PS3__ + std::vector*m_pvProductInfo; +#endif + //int *m_iConfigA; // track the texture packs that we don't have installed + + PBYTE m_pbThumbnailData; + unsigned int m_uiThumbnailSize; + wstring m_thumbnailName; + + bool m_bRebuildTouchBoxes; +public: + UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLayer); + + virtual void updateTooltips(); + virtual void updateComponents(); + + virtual EUIScene getSceneType() { return eUIScene_LoadMenu;} + + virtual void tick(); + + virtual UIControl* GetMainPanel(); + + virtual void handleTouchBoxRebuild(); + +protected: + // TODO: This should be pure virtual in this class + virtual wstring getMoviePath(); + +public: + // INPUT + virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled); + virtual void handleTimerComplete(int id); + +protected: + void handlePress(F64 controlId, F64 childId); + void handleSliderMove(F64 sliderId, F64 currentValue); + virtual void handleGainFocus(bool navBack); + +private: + void StartSharedLaunchFlow(); + virtual void checkStateAndStartGame(); + void LoadLevelGen(LevelGenerationOptions *levelGen); + void LaunchGame(void); + +#ifdef _DURANGO + static void checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad); +#endif + + static int ConfirmLoadReturned(void *pParam,int iPad,C4JStorage::EMessageResult result); + static void StartGameFromSave(UIScene_LoadMenu* pClass, DWORD dwLocalUsersMask); + static int LoadSaveDataReturned(void *pParam,bool bIsCorrupt, bool bIsOwner); + static int TrophyDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result); + static int LoadDataComplete(void *pParam); + static int LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes); + static int CheckResetNetherReturned(void *pParam,int iPad,C4JStorage::EMessageResult result); + static int DeleteSaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result); + static int DeleteSaveDataReturned(void *pParam,bool bSuccess); + static int MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result); +#ifdef __ORBIS__ + //static int PSPlusReturned(void *pParam,int iPad,C4JStorage::EMessageResult result); + static int ContinueOffline(void *pParam,int iPad,C4JStorage::EMessageResult result); +#endif + +public: + static int StartGame_SignInReturned(LPVOID pParam, bool, int); +}; \ No newline at end of file -- cgit v1.2.3