From 63e590d783cc3302ec6a5b639dd831e930a557c6 Mon Sep 17 00:00:00 2001 From: dtentiion Date: Mon, 2 Mar 2026 21:13:11 +0000 Subject: Win64: show actual world names in save list, sort newest-first, preserve level name on load/resave --- Minecraft.Client/Common/UI/UIScene_LoadMenu.h | 1 + 1 file changed, 1 insertion(+) (limited to 'Minecraft.Client/Common/UI/UIScene_LoadMenu.h') diff --git a/Minecraft.Client/Common/UI/UIScene_LoadMenu.h b/Minecraft.Client/Common/UI/UIScene_LoadMenu.h index e45fa09c..e245e3be 100644 --- a/Minecraft.Client/Common/UI/UIScene_LoadMenu.h +++ b/Minecraft.Client/Common/UI/UIScene_LoadMenu.h @@ -62,6 +62,7 @@ private: bool m_bIsCorrupt; bool m_bThumbnailGetFailed; __int64 m_seed; + wstring m_levelName; #ifdef __PS3__ std::vector*m_pvProductInfo; -- cgit v1.2.3