From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.Client/Common/UI/UIScene_InventoryMenu.h | 51 ++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 Minecraft.Client/Common/UI/UIScene_InventoryMenu.h (limited to 'Minecraft.Client/Common/UI/UIScene_InventoryMenu.h') diff --git a/Minecraft.Client/Common/UI/UIScene_InventoryMenu.h b/Minecraft.Client/Common/UI/UIScene_InventoryMenu.h new file mode 100644 index 00000000..fb8d57a2 --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_InventoryMenu.h @@ -0,0 +1,51 @@ +#pragma once + +#include "UIScene_AbstractContainerMenu.h" +#include "IUIScene_InventoryMenu.h" + +#include "..\..\..\Minecraft.World\MobEffect.h" + +class InventoryMenu; + +class UIScene_InventoryMenu : public UIScene_AbstractContainerMenu, public IUIScene_InventoryMenu +{ + friend class UIControl_MinecraftPlayer; +private: + int m_bEffectTime[MobEffect::NUM_EFFECTS]; +public: + UIScene_InventoryMenu(int iPad, void *initData, UILayer *parentLayer); + + virtual EUIScene getSceneType() { return eUIScene_InventoryMenu;} + +protected: + UIControl_SlotList m_slotListArmor; + UIControl_MinecraftPlayer m_playerPreview; + IggyName m_funcUpdateEffects, m_funcAddEffect; + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu) + UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel ) + UI_MAP_ELEMENT( m_slotListArmor, "armorList") + UI_MAP_ELEMENT( m_playerPreview, "iggy_player") + + UI_MAP_NAME( m_funcUpdateEffects, L"UpdateEffects") + UI_MAP_NAME( m_funcAddEffect, L"AddEffect") + UI_END_MAP_CHILD_ELEMENTS() + UI_END_MAP_ELEMENTS_AND_NAMES() + + virtual wstring getMoviePath(); + virtual void handleReload(); + + virtual int getSectionColumns(ESceneSection eSection); + virtual int getSectionRows(ESceneSection eSection); + virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition ); + virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize ); + virtual void handleSectionClick(ESceneSection eSection) {} + virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y); + + virtual UIControl *getSection(ESceneSection eSection); + + virtual void customDraw(IggyCustomDrawCallbackRegion *region); + virtual void handleTimerComplete(int id); + +private: + void updateEffectsDisplay(); +}; \ No newline at end of file -- cgit v1.2.3