From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.cpp') diff --git a/Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.cpp b/Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.cpp index 51992e32..68ac537e 100644 --- a/Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.cpp @@ -126,7 +126,7 @@ void UIScene_InGameHostOptionsMenu::handleInput(int iPad, int key, bool repeat, shared_ptr player = pMinecraft->localplayers[m_iPad]; if(player->connection) { - player->connection->send(std::make_shared(ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, hostOptions)); + player->connection->send( shared_ptr( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, hostOptions) ) ); } } @@ -153,7 +153,7 @@ void UIScene_InGameHostOptionsMenu::handlePress(F64 controlId, F64 childId) TeleportMenuInitData *initData = new TeleportMenuInitData(); initData->iPad = m_iPad; initData->teleportToPlayer = false; - if( static_cast(controlId) == eControl_TeleportToPlayer ) + if( (int)controlId == eControl_TeleportToPlayer ) { initData->teleportToPlayer = true; } -- cgit v1.2.3