From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/Common/UI/UIScene_HopperMenu.cpp | 197 ++++++++++++++++++++++ 1 file changed, 197 insertions(+) create mode 100644 Minecraft.Client/Common/UI/UIScene_HopperMenu.cpp (limited to 'Minecraft.Client/Common/UI/UIScene_HopperMenu.cpp') diff --git a/Minecraft.Client/Common/UI/UIScene_HopperMenu.cpp b/Minecraft.Client/Common/UI/UIScene_HopperMenu.cpp new file mode 100644 index 00000000..f0f6db18 --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_HopperMenu.cpp @@ -0,0 +1,197 @@ +#include "stdafx.h" +#include "UI.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h" +#include "..\..\Minecraft.h" +#include "UIScene_HopperMenu.h" + +UIScene_HopperMenu::UIScene_HopperMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene_AbstractContainerMenu(iPad, parentLayer) +{ + // Setup all the Iggy references we need for this scene + initialiseMovie(); + + HopperScreenInput *initData = (HopperScreenInput *)_initData; + + m_labelDispenser.init(initData->hopper->getName()); + + Minecraft *pMinecraft = Minecraft::GetInstance(); + if( pMinecraft->localgameModes[initData->iPad] != NULL ) + { + TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad]; + m_previousTutorialState = gameMode->getTutorial()->getCurrentState(); + gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Hopper_Menu, this); + } + + HopperMenu* menu = new HopperMenu( initData->inventory, initData->hopper ); + + m_containerSize = initData->hopper->getContainerSize(); + Initialize( initData->iPad, menu, true, m_containerSize, eSectionHopperUsing, eSectionHopperMax ); + + m_slotListTrap.addSlots(0, 9); + + delete initData; +} + +wstring UIScene_HopperMenu::getMoviePath() +{ + if(app.GetLocalPlayerCount() > 1) + { + return L"HopperMenuSplit"; + } + else + { + return L"HopperMenu"; + } +} + +void UIScene_HopperMenu::handleReload() +{ + Initialize( m_iPad, m_menu, true, m_containerSize, eSectionHopperUsing, eSectionHopperMax ); + + m_slotListTrap.addSlots(0, 9); +} + +int UIScene_HopperMenu::getSectionColumns(ESceneSection eSection) +{ + int cols = 0; + switch( eSection ) + { + case eSectionHopperContents: + cols = 5; + break; + case eSectionHopperInventory: + cols = 9; + break; + case eSectionHopperUsing: + cols = 9; + break; + default: + assert( false ); + break; + } + return cols; +} + +int UIScene_HopperMenu::getSectionRows(ESceneSection eSection) +{ + int rows = 0; + switch( eSection ) + { + case eSectionHopperContents: + rows = 1; + break; + case eSectionHopperInventory: + rows = 3; + break; + case eSectionHopperUsing: + rows = 1; + break; + default: + assert( false ); + break; + } + return rows; +} + +void UIScene_HopperMenu::GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition ) +{ + switch( eSection ) + { + case eSectionHopperContents: + pPosition->x = m_slotListTrap.getXPos(); + pPosition->y = m_slotListTrap.getYPos(); + break; + case eSectionHopperInventory: + pPosition->x = m_slotListInventory.getXPos(); + pPosition->y = m_slotListInventory.getYPos(); + break; + case eSectionHopperUsing: + pPosition->x = m_slotListHotbar.getXPos(); + pPosition->y = m_slotListHotbar.getYPos(); + break; + default: + assert( false ); + break; + } +} + +void UIScene_HopperMenu::GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize ) +{ + UIVec2D sectionSize; + switch( eSection ) + { + case eSectionHopperContents: + sectionSize.x = m_slotListTrap.getWidth(); + sectionSize.y = m_slotListTrap.getHeight(); + break; + case eSectionHopperInventory: + sectionSize.x = m_slotListInventory.getWidth(); + sectionSize.y = m_slotListInventory.getHeight(); + break; + case eSectionHopperUsing: + sectionSize.x = m_slotListHotbar.getWidth(); + sectionSize.y = m_slotListHotbar.getHeight(); + break; + default: + assert( false ); + break; + } + + int rows = getSectionRows(eSection); + int cols = getSectionColumns(eSection); + + pSize->x = sectionSize.x/cols; + pSize->y = sectionSize.y/rows; + + int itemCol = iItemIndex % cols; + int itemRow = iItemIndex/cols; + + pPosition->x = itemCol * pSize->x; + pPosition->y = itemRow * pSize->y; +} + +void UIScene_HopperMenu::setSectionSelectedSlot(ESceneSection eSection, int x, int y) +{ + int cols = getSectionColumns(eSection); + + int index = (y * cols) + x; + + UIControl_SlotList *slotList = NULL; + switch( eSection ) + { + case eSectionHopperContents: + slotList = &m_slotListTrap; + break; + case eSectionHopperInventory: + slotList = &m_slotListInventory; + break; + case eSectionHopperUsing: + slotList = &m_slotListHotbar; + break; + default: + assert( false ); + break; + } + slotList->setHighlightSlot(index); +} + +UIControl *UIScene_HopperMenu::getSection(ESceneSection eSection) +{ + UIControl *control = NULL; + switch( eSection ) + { + case eSectionHopperContents: + control = &m_slotListTrap; + break; + case eSectionHopperInventory: + control = &m_slotListInventory; + break; + case eSectionHopperUsing: + control = &m_slotListHotbar; + break; + default: + assert( false ); + break; + } + return control; +} \ No newline at end of file -- cgit v1.2.3