From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp') diff --git a/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp b/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp index 44a7e6c5..8e45c324 100644 --- a/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp +++ b/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp @@ -26,7 +26,7 @@ UIScene_DebugOverlay::UIScene_DebugOverlay(int iPad, void *initData, UILayer *pa swprintf( (WCHAR *)TempString, 256, L"Set fov (%d)", (int)pMinecraft->gameRenderer->GetFovVal()); m_sliderFov.init(TempString,eControl_FOV,0,100,(int)pMinecraft->gameRenderer->GetFovVal()); - float currentTime = pMinecraft->level->getLevelData()->getTime() % 24000; + float currentTime = pMinecraft->level->getLevelData()->getGameTime() % 24000; swprintf( (WCHAR *)TempString, 256, L"Set time (unsafe) (%d)", (int)currentTime); m_sliderTime.init(TempString,eControl_Time,0,240,currentTime/100); @@ -242,7 +242,7 @@ void UIScene_DebugOverlay::handleSliderMove(F64 sliderId, F64 currentValue) // tries to predict the time // Only works if we are on the host machine, but shouldn't break if not MinecraftServer::SetTime(currentValue * 100); - pMinecraft->level->getLevelData()->setTime(currentValue * 100); + pMinecraft->level->getLevelData()->setGameTime(currentValue * 100); WCHAR TempString[256]; float currentTime = currentValue * 100; -- cgit v1.2.3