From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp') diff --git a/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp b/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp index 44a7e6c5..2dcdf8fe 100644 --- a/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp +++ b/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp @@ -127,7 +127,7 @@ void UIScene_DebugOverlay::customDraw(IggyCustomDrawCallbackRegion *region) } else { - shared_ptr item = shared_ptr( new ItemInstance(itemId,1,0) ); + std::shared_ptr item = std::shared_ptr( new ItemInstance(itemId,1,0) ); if(item != NULL) customDrawSlotControl(region,m_iPad,item,1.0f,false,false); } } @@ -176,7 +176,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId) { int id = childId; if(id