From 55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b Mon Sep 17 00:00:00 2001 From: void_17 <61356189+void2012@users.noreply.github.com> Date: Fri, 6 Mar 2026 02:11:18 +0700 Subject: Remove AUTO_VAR macro and _toString function (#592) --- Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp') diff --git a/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp b/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp index 6514e6ec..af86d4b8 100644 --- a/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp +++ b/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp @@ -80,7 +80,7 @@ UIScene_DebugOverlay::UIScene_DebugOverlay(int iPad, void *initData, UILayer *pa for(unsigned int level = ench->getMinLevel(); level <= ench->getMaxLevel(); ++level) { m_enchantmentIdAndLevels.push_back(pair(ench->id,level)); - m_buttonListEnchantments.addItem(app.GetString( ench->getDescriptionId() ) + _toString(level) ); + m_buttonListEnchantments.addItem(app.GetString( ench->getDescriptionId() ) + std::to_wstring(level) ); } } @@ -196,7 +196,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId) { int id = childId; if(id