From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h') diff --git a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h index c6ef29bb..605f5dbd 100644 --- a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h +++ b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.h @@ -53,7 +53,7 @@ protected: virtual bool isSlotEmpty(ESceneSection eSection, int iSlot); virtual void adjustPointerForSafeZone(); - virtual UIControl *getSection(ESceneSection eSection) { return nullptr; } + virtual UIControl *getSection(ESceneSection eSection) { return NULL; } virtual int GetBaseSlotCount() { return 0; } public: -- cgit v1.2.3