From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../Common/UI/UIControl_PlayerSkinPreview.h | 90 ++++++++++++++++++++++ 1 file changed, 90 insertions(+) create mode 100644 Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.h (limited to 'Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.h') diff --git a/Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.h b/Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.h new file mode 100644 index 00000000..a7c3126e --- /dev/null +++ b/Minecraft.Client/Common/UI/UIControl_PlayerSkinPreview.h @@ -0,0 +1,90 @@ +#pragma once + +#include "UIControl.h" +#include "..\..\Textures.h" + +class ModelPart; +class EntityRenderer; + +class UIControl_PlayerSkinPreview : public UIControl +{ +private: + static const int LOOK_LEFT_EXTENT = 45; + static const int LOOK_RIGHT_EXTENT = -45; + + static const int CHANGING_SKIN_FRAMES = 15; + + enum ESkinPreviewAnimations + { + e_SkinPreviewAnimation_Walking, + e_SkinPreviewAnimation_Sneaking, + e_SkinPreviewAnimation_Attacking, + + e_SkinPreviewAnimation_Count, + }; + + BOOL m_bDirty; + float m_fScale,m_fAlpha; + + wstring m_customTextureUrl; + TEXTURE_NAME m_backupTexture; + wstring m_capeTextureUrl; + unsigned int m_uiAnimOverrideBitmask; + + float m_fScreenWidth,m_fScreenHeight; + float m_fRawWidth,m_fRawHeight; + + int m_yRot,m_xRot; + + float m_bobTick; + + float m_walkAnimSpeedO; + float m_walkAnimSpeed; + float m_walkAnimPos; + + bool m_bAutoRotate, m_bRotatingLeft; + BYTE m_rotateTick; + float m_fTargetRotation, m_fOriginalRotation; + int m_framesAnimatingRotation; + bool m_bAnimatingToFacing; + + float m_swingTime; + + ESkinPreviewAnimations m_currentAnimation; + //vector *m_pvAdditionalBoxes; + vector *m_pvAdditionalModelParts; +public: + enum ESkinPreviewFacing + { + e_SkinPreviewFacing_Forward, + e_SkinPreviewFacing_Left, + e_SkinPreviewFacing_Right, + }; + + UIControl_PlayerSkinPreview(); + + virtual void tick(); + + void render(IggyCustomDrawCallbackRegion *region); + + void SetTexture(const wstring &url, TEXTURE_NAME backupTexture = TN_MOB_CHAR); + void SetCapeTexture(const wstring &url) { m_capeTextureUrl = url; } + void ResetRotation() { m_xRot = 0; m_yRot = 0; } + void IncrementYRotation() { m_yRot = (m_yRot+4); if(m_yRot >= 180) m_yRot = -180; } + void DecrementYRotation() { m_yRot = (m_yRot-4); if(m_yRot <= -180) m_yRot = 180; } + void IncrementXRotation() { m_xRot = (m_xRot+2); if(m_xRot > 22) m_xRot = 22; } + void DecrementXRotation() { m_xRot = (m_xRot-2); if(m_xRot < -22) m_xRot = -22; } + void SetAutoRotate(bool autoRotate) { m_bAutoRotate = autoRotate; } + void SetFacing(ESkinPreviewFacing facing, bool bAnimate = false); + + void CycleNextAnimation(); + void CyclePreviousAnimation(); + + bool m_incXRot, m_decXRot; + bool m_incYRot, m_decYRot; + +private: + void render(EntityRenderer *renderer, double x, double y, double z, float rot, float a); + bool bindTexture(const wstring& urlTexture, int backupTexture); + bool bindTexture(const wstring& urlTexture, const wstring& backupTexture); +}; \ No newline at end of file -- cgit v1.2.3