From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.Client/Common/UI/IUIScene_HUD.h | 85 +++++++++++++++++++++++++++++++ 1 file changed, 85 insertions(+) create mode 100644 Minecraft.Client/Common/UI/IUIScene_HUD.h (limited to 'Minecraft.Client/Common/UI/IUIScene_HUD.h') diff --git a/Minecraft.Client/Common/UI/IUIScene_HUD.h b/Minecraft.Client/Common/UI/IUIScene_HUD.h new file mode 100644 index 00000000..0f643dd3 --- /dev/null +++ b/Minecraft.Client/Common/UI/IUIScene_HUD.h @@ -0,0 +1,85 @@ +#pragma once + +class IUIScene_HUD +{ +protected: + int m_lastActiveSlot; + int m_iGuiScale; + bool m_bToolTipsVisible; + float m_lastExpProgress; + int m_lastExpLevel; + int m_iCurrentHealth; + int m_lastMaxHealth; + bool m_lastHealthBlink, m_lastHealthPoison, m_lastHealthWither; + int m_iCurrentFood; + bool m_lastFoodPoison; + int m_lastAir, m_currentExtraAir; + int m_lastArmour; + float m_lastDragonHealth; + bool m_showDragonHealth; + int m_ticksWithNoBoss; + bool m_lastShowDisplayName; + int m_horseHealth; + int m_iCurrentHealthAbsorb; + float m_horseJumpProgress; + int m_iHeartOffsetIndex; + bool m_bHealthAbsorbActive; + int m_iHorseMaxHealth; + + bool m_showHealth, m_showHorseHealth, m_showFood, m_showAir, m_showArmour, m_showExpBar, m_bRidingHorse, m_bIsJumpable; + bool m_bRegenEffectEnabled; + int m_iFoodSaturation; + + unsigned int m_uiSelectedItemOpacityCountDown; + + wstring m_displayName; + + IUIScene_HUD(); + + virtual int getPad() = 0; + virtual void SetOpacity(float opacity) = 0; + virtual void SetVisible(bool visible) = 0; + + virtual void SetHudSize(int scale) = 0; + virtual void SetExpBarProgress(float progress, int xpNeededForNextLevel) = 0; + virtual void SetExpLevel(int level) = 0; + virtual void SetActiveSlot(int slot) = 0; + + virtual void SetHealth(int iHealth, int iLastHealth, bool bBlink, bool bPoison, bool bWither) = 0; + virtual void SetFood(int iFood, int iLastFood, bool bPoison) = 0; + virtual void SetAir(int iAir, int extra) = 0; + virtual void SetArmour(int iArmour) = 0; + + virtual void ShowHealth(bool show) = 0; + virtual void ShowHorseHealth(bool show) = 0; + virtual void ShowFood(bool show) = 0; + virtual void ShowAir(bool show) = 0; + virtual void ShowArmour(bool show) = 0; + virtual void ShowExpBar(bool show) = 0; + + virtual void SetRegenerationEffect(bool bEnabled) = 0; + virtual void SetFoodSaturationLevel(int iSaturation) = 0; + + virtual void SetDragonHealth(float health) = 0; + virtual void SetDragonLabel(const wstring &label) = 0; + virtual void ShowDragonHealth(bool show) = 0; + + virtual void HideSelectedLabel() = 0; + + virtual void SetDisplayName(const wstring &displayName) = 0; + + virtual void SetTooltipsEnabled(bool bEnabled) = 0; + + virtual void SetRidingHorse(bool ridingHorse, bool bIsJumpable, int maxHorseHealth) = 0; + virtual void SetHorseHealth(int health, bool blink = false) = 0; + virtual void SetHorseJumpBarProgress(float progress) = 0; + + virtual void SetHealthAbsorb(int healthAbsorb) = 0; + + virtual void SetSelectedLabel(const wstring &label) = 0; + virtual void ShowDisplayName(bool show) = 0; + +public: + void updateFrameTick(); + void renderPlayerHealth(); +}; \ No newline at end of file -- cgit v1.2.3