From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/Tutorial/UseTileTask.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/Common/Tutorial/UseTileTask.h') diff --git a/Minecraft.Client/Common/Tutorial/UseTileTask.h b/Minecraft.Client/Common/Tutorial/UseTileTask.h index 1f72fb2e..74b3a40c 100644 --- a/Minecraft.Client/Common/Tutorial/UseTileTask.h +++ b/Minecraft.Client/Common/Tutorial/UseTileTask.h @@ -16,9 +16,9 @@ private: public: UseTileTask(const int tileId, int x, int y, int z, Tutorial *tutorial, int descriptionId, - bool enablePreCompletion = false, vector *inConstraints = nullptr, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true ); + bool enablePreCompletion = false, vector *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true ); UseTileTask(const int tileId, Tutorial *tutorial, int descriptionId, - bool enablePreCompletion = false, vector *inConstraints = nullptr, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true); + bool enablePreCompletion = false, vector *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true); virtual bool isCompleted(); virtual void useItemOn(Level *level, shared_ptr item, int x, int y, int z, bool bTestUseOnly=false); }; \ No newline at end of file -- cgit v1.2.3