From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/Network/Sony/SQRNetworkManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/Common/Network/Sony/SQRNetworkManager.cpp') diff --git a/Minecraft.Client/Common/Network/Sony/SQRNetworkManager.cpp b/Minecraft.Client/Common/Network/Sony/SQRNetworkManager.cpp index 7561c17d..f23a0a63 100644 --- a/Minecraft.Client/Common/Network/Sony/SQRNetworkManager.cpp +++ b/Minecraft.Client/Common/Network/Sony/SQRNetworkManager.cpp @@ -16,7 +16,7 @@ int SQRNetworkManager::GetSendQueueSizeBytes() for(int i = 0; i < playerCount; ++i) { SQRNetworkPlayer *player = GetPlayerByIndex( i ); - if( player != nullptr ) + if( player != NULL ) { queueSize += player->GetTotalSendQueueBytes(); } @@ -31,7 +31,7 @@ int SQRNetworkManager::GetSendQueueSizeMessages() for(int i = 0; i < playerCount; ++i) { SQRNetworkPlayer *player = GetPlayerByIndex( i ); - if( player != nullptr ) + if( player != NULL ) { queueSize += player->GetTotalSendQueueMessages(); } -- cgit v1.2.3