From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/Network/Sony/PlatformNetworkManagerSony.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Common/Network/Sony/PlatformNetworkManagerSony.h') diff --git a/Minecraft.Client/Common/Network/Sony/PlatformNetworkManagerSony.h b/Minecraft.Client/Common/Network/Sony/PlatformNetworkManagerSony.h index 9131e897..258acd83 100644 --- a/Minecraft.Client/Common/Network/Sony/PlatformNetworkManagerSony.h +++ b/Minecraft.Client/Common/Network/Sony/PlatformNetworkManagerSony.h @@ -102,7 +102,7 @@ private: GameSessionData m_hostGameSessionData; CGameNetworkManager *m_pGameNetworkManager; public: - virtual void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = nullptr); + virtual void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = NULL); private: // TODO 4J Stu - Do we need to be able to have more than one of these? -- cgit v1.2.3