From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../GameRules/XboxStructureActionPlaceBlock.cpp | 72 ++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 Minecraft.Client/Common/GameRules/XboxStructureActionPlaceBlock.cpp (limited to 'Minecraft.Client/Common/GameRules/XboxStructureActionPlaceBlock.cpp') diff --git a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceBlock.cpp b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceBlock.cpp new file mode 100644 index 00000000..b816d5b6 --- /dev/null +++ b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceBlock.cpp @@ -0,0 +1,72 @@ +#include "stdafx.h" +#include "XboxStructureActionPlaceBlock.h" +#include "..\..\..\Minecraft.World\StringHelpers.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h" + +XboxStructureActionPlaceBlock::XboxStructureActionPlaceBlock() +{ + m_x = m_y = m_z = m_tile = m_data = 0; +} + +void XboxStructureActionPlaceBlock::writeAttributes(DataOutputStream *dos, UINT numAttrs) +{ + ConsoleGenerateStructureAction::writeAttributes(dos, numAttrs + 5); + + ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x); + dos->writeUTF(_toString(m_x)); + ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y); + dos->writeUTF(_toString(m_y)); + ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z); + dos->writeUTF(_toString(m_z)); + + ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_data); + dos->writeUTF(_toString(m_data)); + ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_block); + dos->writeUTF(_toString(m_tile)); +} + + +void XboxStructureActionPlaceBlock::addAttribute(const wstring &attributeName, const wstring &attributeValue) +{ + if(attributeName.compare(L"x") == 0) + { + int value = _fromString(attributeValue); + m_x = value; + app.DebugPrintf("XboxStructureActionPlaceBlock: Adding parameter x=%d\n",m_x); + } + else if(attributeName.compare(L"y") == 0) + { + int value = _fromString(attributeValue); + m_y = value; + app.DebugPrintf("XboxStructureActionPlaceBlock: Adding parameter y=%d\n",m_y); + } + else if(attributeName.compare(L"z") == 0) + { + int value = _fromString(attributeValue); + m_z = value; + app.DebugPrintf("XboxStructureActionPlaceBlock: Adding parameter z=%d\n",m_z); + } + else if(attributeName.compare(L"block") == 0) + { + int value = _fromString(attributeValue); + m_tile = value; + app.DebugPrintf("XboxStructureActionPlaceBlock: Adding parameter block=%d\n",m_tile); + } + else if(attributeName.compare(L"data") == 0) + { + int value = _fromString(attributeValue); + m_data = value; + app.DebugPrintf("XboxStructureActionPlaceBlock: Adding parameter data=%d\n",m_data); + } + else + { + GameRuleDefinition::addAttribute(attributeName, attributeValue); + } +} + +bool XboxStructureActionPlaceBlock::placeBlockInLevel(StructurePiece *structure, Level *level, BoundingBox *chunkBB) +{ + app.DebugPrintf("XboxStructureActionPlaceBlock - placing a block\n"); + structure->placeBlock(level,m_tile,m_data,m_x,m_y,m_z,chunkBB); + return true; +} \ No newline at end of file -- cgit v1.2.3