From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- .../Common/GameRules/UpdatePlayerRuleDefinition.h | 33 ++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h (limited to 'Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h') diff --git a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h new file mode 100644 index 00000000..538aefa1 --- /dev/null +++ b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h @@ -0,0 +1,33 @@ +#pragma once +using namespace std; + +#include "GameRuleDefinition.h" + +class AddItemRuleDefinition; +class Pos; + +class UpdatePlayerRuleDefinition : public GameRuleDefinition +{ +private: + vector m_items; + + bool m_bUpdateHealth, m_bUpdateFood, m_bUpdateYRot, m_bUpdateInventory; + int m_health; + int m_food; + Pos *m_spawnPos; + float m_yRot; + +public: + UpdatePlayerRuleDefinition(); + ~UpdatePlayerRuleDefinition(); + + virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_UpdatePlayerRule; } + + virtual void getChildren(vector *children); + virtual GameRuleDefinition *addChild(ConsoleGameRules::EGameRuleType ruleType); + + virtual void writeAttributes(DataOutputStream *dos, UINT numAttributes); + virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue); + + virtual void postProcessPlayer(shared_ptr player); +}; \ No newline at end of file -- cgit v1.2.3