From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/GameRules/GameRuleDefinition.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Common/GameRules/GameRuleDefinition.h') diff --git a/Minecraft.Client/Common/GameRules/GameRuleDefinition.h b/Minecraft.Client/Common/GameRules/GameRuleDefinition.h index 4a2c43a1..afec8fbc 100644 --- a/Minecraft.Client/Common/GameRules/GameRuleDefinition.h +++ b/Minecraft.Client/Common/GameRules/GameRuleDefinition.h @@ -61,6 +61,6 @@ public: // Static functions static GameRulesInstance *generateNewGameRulesInstance(GameRulesInstance::EGameRulesInstanceType type, LevelRuleset *rules, Connection *connection); - static wstring generateDescriptionString(ConsoleGameRules::EGameRuleType defType, const wstring &description, void *data = nullptr, int dataLength = 0); + static wstring generateDescriptionString(ConsoleGameRules::EGameRuleType defType, const wstring &description, void *data = NULL, int dataLength = 0); }; \ No newline at end of file -- cgit v1.2.3