From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/GameRules/GameRuleDefinition.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Common/GameRules/GameRuleDefinition.cpp') diff --git a/Minecraft.Client/Common/GameRules/GameRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/GameRuleDefinition.cpp index 770b56d5..80d02956 100644 --- a/Minecraft.Client/Common/GameRules/GameRuleDefinition.cpp +++ b/Minecraft.Client/Common/GameRules/GameRuleDefinition.cpp @@ -50,7 +50,7 @@ GameRuleDefinition *GameRuleDefinition::addChild(ConsoleGameRules::EGameRuleType #ifndef _CONTENT_PACKAGE wprintf(L"GameRuleDefinition: Attempted to add invalid child rule - %d\n", ruleType ); #endif - return nullptr; + return NULL; } void GameRuleDefinition::addAttribute(const wstring &attributeName, const wstring &attributeValue) -- cgit v1.2.3