From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/Common/GameRules/GameRule.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/Common/GameRules/GameRule.h') diff --git a/Minecraft.Client/Common/GameRules/GameRule.h b/Minecraft.Client/Common/GameRules/GameRule.h index e35f1375..3b9dba7e 100644 --- a/Minecraft.Client/Common/GameRules/GameRule.h +++ b/Minecraft.Client/Common/GameRules/GameRule.h @@ -40,7 +40,7 @@ public: stringValueMapType m_parameters; // These are the members of this rule that maintain it's state public: - GameRule(GameRuleDefinition *definition, Connection *connection = nullptr); + GameRule(GameRuleDefinition *definition, Connection *connection = NULL); virtual ~GameRule(); Connection *getConnection() { return m_connection; } -- cgit v1.2.3