From b9a2951901dac21b08589c9d8b4a7eae78757726 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 17:39:35 +0700 Subject: Revert "Get rid of MSVC's __int64" This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71. --- Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h') diff --git a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h index b0eebf9e..f37a6058 100644 --- a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h +++ b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h @@ -58,7 +58,7 @@ private: vector > m_tileEntities; vector< pair > m_entities; -public: +public: byteArray m_data; public: @@ -72,8 +72,8 @@ public: void save(DataOutputStream *dos); void load(DataInputStream *dis); - int64_t applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); - int64_t applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + __int64 applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + __int64 applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); void applyTileEntities(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); static void generateSchematicFile(DataOutputStream *dos, Level *level, int xStart, int yStart, int zStart, int xEnd, int yEnd, int zEnd, bool bSaveMobs, Compression::ECompressionTypes); -- cgit v1.2.3